Dead Space's Remake Gives Extra Substance to the Scares

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Motive's remake of the original Dead Space excels at always feeling creepy as hell.

trilogy never really drew attention to its attempted one-shot style , and that also goes for the remake. While

had a blog announcing its adoption of the continuous take, its existence in the game doesn’t feel like a big deal; like 2021’s. It works much more effectively here because Motive’s take on the ruined Ishimura feels more atmospheric and lived in, and is allowed to be so thanks to those diegetic elements. The remake knows how to let the player-controlled camera do the talking, as best shown in a transition from gameplay to cutscene, then gameplay again without breaking flow.

nails quite well. The franchise wouldn’t be what it is without its unobtrusive presentation, and it’ll be interesting to see what Motive does in the future to further draw players in—either by remaking the sequels or a completely new entry to the franchise.

 

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