There are other alterations that I would just describe as the type of quality of life additions that CDPR has refused to make so far. The mod lets you wear face and hat items, retaining their stats and powers, but also allowing you not to actually display them, as that’s why many people wouldn’t wear them. They also gave all clothes max slots so you aren’t stuck wearing only the same few dozen legendary clothing options to get the “best” build.
Some of the changes to difficulty explain why combat has been so easy. Sneaking is impossibly easy in the game because enemy listening radius is tiny, and they can only look up 25 degrees so it’s almost impossible to be spotted from above. There are some entirely custom things too. The Megamod adds 22 different drugs into the game, which restore some health, but each produce a unique effect like faster upload speed, better stamina regen, more health, more powerful slow time, etc.
It’s a truly wild amount of changes, so much so that it’s hard to believe this will be implemented without some hitches, and yet it’s better than what CDPR is putting out, which is nothing.comes, there’s a risk that it may totally break the Megamod, as it was build using older patches, but we’ll have to see. At the very least, it seems worth trying out, and it will be released on August 20. Definitely not expecting anything from CDPR before then, at this rate.
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