Trombone Champ’s developer thinks more games need to go all in on comedy

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Even the earliest prototypes of the game were absurd.

), Vecchitto thought about other types of games that would be interesting to play as an arcade cabinet. One involved a trombone, which to me honestly sounds fantastic; I would travel very far to play an arcade game that let me jam to tunes with a physical trombone controller.

But there are some obvious impracticalities with that idea. So instead, he experimented with a trombone game that relied on a mouse. You can see some of that early work inVecchitto ran with the idea and spent the next four years building. He has a full-time job , so he largely worked on the game on nights and weekends, with some breaks in between. His wife contributed most of the artwork.

Now that the game’s out, he “foolishly” thought they could relax. But given the game’s level of success, they’ll be working on some needed fixes and addressing some of the biggest requests, like localizing the game into other languages and adding accessibility options. He plans to investigate bringing the game to consoles, including the Nintendo Switch , and he says a few developers have reached out about potentially helping bring the game to virtual reality.

 

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I need an iOS version of this yesterday.

noodles_nood omg, it’s the game for you. You have been called.

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