There is no shortage of all-time greats to choose from when seeking out a new 16-bit platformer to play. SNES and Sega Genesis classics like Super Mario World, Sonic the Hedgehog 2, and Mega Man X are probably the first things to come to mind. During that same era, Contra and Castlevania developer Konami released a series of platformers that rivaled those greats but didn’t get as much recognition as they deserved.
The Rocket Knight games don’t reinvent the platformer but stand out as some of the best from their era because of how creative they are. The basics of these games are the same as most 2D platformers, but because players have a rocket strapped to their back, it’s possible to charge it up and burst forward in any direction.
Its sequels, which are both named Sparkster, build on Rocket Knight Adventures but control even smoother. I’m not sure why Rocket Knight didn’t catch on in the same way as Mario or Sonic did; maybe Sparkster’s design just isn’t as memorable or wasn’t marketed as heavily toward kids as those two. But I fully believe that Rocket Knight Adventures and its follow-ups are as good, if not a bit better, than most of the 16-bit era platformers we still hold in high regard today.
Source: Gaming Daily Report (gamingdailyreport.net)
Konami Limited Run Games Nintendo Switch Rocket Knight Adventures Rocket Knight Adventures: Re-Sparked Sparkster
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