Super Mario Bros. Wonder’s titular flowers can make the game Get Weird, whether it’s by changing the game’s stage or turning Mario into something slightly terrifying. One prototype idea in particular, however, would have temporarily turned the game into a live-action one. During the development process of Wonder, the game’s team had an unprecedented amount of time to prototype its most important feature, Wonder Flowers. “At first, there were no rules on what constitutes a good Wonder effect vs.
But ultimately the idea was rejected because it was hard to see the connection between pre-Wonder flower effects, and during the live-action Wonder effect. It was also “hard to imagine the gameplay changing much by having Mario turn into a live-action version of himself,” Mouri said. As humorous as it would have been, it also might not have gone over well with players. Long-term Nintendo fans likely still remember the ill-fated 1993 live-action movie Super Mario Bros.
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