Both Activision Blizzard and the CWA have five days to file any objections to the election results, and if they do not, these results will be certified. Prior to Friday’s election, management asked for a board review of the election, which the NLRB denied on Wednesday “as [the decision to hold an election] raises no substantial issues warranting review,” as the chairman and two members of the NLRB wrote in their decision.
“It took an unbelievable amount of work and perseverance to move this fight forward. With this victory, we’re advocating for ourselves and each other because we care deeply about our work and the games we make. Organizing has empowered all of us to fight hard for the dignity and respect every worker deserves on the job,” Blizzard Albany associate test analyst Amanda Deep said in a statement.
“Our colleagues at Raven inspired us when they announced the formation of the Game Workers Alliance/CWA. We can only hope that our win will continue to grow the labor movement at other video game studios across the country.” The ballot count was originally scheduled to take place on Friday, Nov. 18; however, it was postponed due to a major snowstorm in the Buffalo, NY area.
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