headphones that lets you switch between VR and AR . It would support running multiple apps simultaneously, “floating within the mixed-reality interface.” It could also remember where you were in your physical environment, leaving virtual elements in the same spot you left them.
The headset would also let you control it with eye gestures that determine where you’re looking and hand gestures like finger pinches to select items and navigate menus. In addition, it will have an in-air virtual keyboard and support physical keyboards for a more tactile typing experience. Its home screen could appear similar to the iPad’s with Apple’s familiar Control Center for toggling things like WiFi, Bluetooth and volume.
Although the product will supply a robust feature set that will elicit curiosity, other companies have tried similar things but have yet to succeed. For example, although the cheaper Meta Quest VR headsets have done reasonably well as gaming devices, the more expensive Meta Quest Pro — with a similar mixed reality focus and productivity apps — has been a tougher sell to consumers. And Apple’s version will reportedly cost around three times as much — a staggering $3,000.
Even if the product targets a niche audience, it could serve a purpose as a consumer-facing transition product pointing toward an eventual pair of AR glasses that passes for a regular pair of prescription frames. Seen by many in the industry as the holy grail of mixed reality, such a device could be worn all day out in the world, while the upcoming mixed reality headset expected in June would not.
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