I have one memory from my Overwatch days that still haunts me to this day. A friend who played the game religiously invited me to play with his competitive crew one day. I’d only played the game casually at that point, but I thought I could hold my own. I loaded into a round and picked Bastion, only to be totally crushed by the other team, who were clearly at a higher skill level than me.
Recommended Videos Marvel Rivals has a concise elevator pitch: it’s Overwatch with Marvel heroes. And I don’t mean that it’s Overwatch-inspired, but doing its own thing. Everything from its game modes to its UI and in-game announcer feels like its peeking over at Blizzard’s notes. I can understand why; Overwatch is an iron-tight concept that simply struggles with consistency.
Related I’d be lying if I said I grasped the complexities of gameplay in one sitting, though. In its early state, Marvel Rivals can feel incredibly overwhelming compared to its peers. The diversity of hero powers can make it difficult to jump into a game and understand what exactly is happening. That’s made a little tougher by the fact that heroes are constantly quipping during matches. The gameplay systems can feel confusing at first.
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