As it’s a PC-powered VR headset, performance is largely controlled by the device that you’re using to run it. We were running our test sessions on a HP Omen 15 laptop that HP loaned us along with the headset and we never had any issues with lag or performance.
Likewise, we were suitably impressed with the G2 controllers, which were both comfortable to hold and intuitive to use. We never found that the lack of base-stations or other external tracking seriously affected our gaming experience either. Aiming was precise when firing guns – or at least the gun aimed where we pointed it, it didn’t magically make us a good shot.
The only minor issue we had during our time with the HP Reverb was the cable which connects the headset to your computer or laptop: it’s quite a chunky cable and you basically have to throw it over your shoulder, which means you’re constantly aware of its presence and it can occasionally tug when you’re moving. However, this is a common issue across all wired VR headsets and we’re still waiting for the day that someone solves this particular problem.
And lose your vision.
imagine program in RV with data from nasa we could travel to some part of space simulated by computer
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