Hades 2 is nearly perfect, but there’s one problem that needs tweaking

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Hades,Hades 2,Supergiant Games

We're loving Hades 2 so far, but there's one thing we hope Supergiant hammers out before the sequel exits early access.

In the most unsurprising news possible, Hades 2 is excellent. Anyone familiar with the first game — which Digital Trends voted one of the best games of all time — should have seen that coming, but it’s almost shocking how great the sequel is in its early access state. One might have expected an incomplete foundation to be built on over time, but developer Supergiant Games has already delivered what feels like a fantastic and fully formed product.

Recommended Videos Getting on board If you’re familiar with the first Hades, you should have no problem grasping the sequel’s basics. The core roguelike is mostly unchanged. Players hack and slash hordes of enemies with light and heavy strikes. Each biome contains a series of rooms, which contain combat challenges, rewards, and boons that totally change their weapons’ functions.

I run into similar confusion when I learn about Hexes. When grabbing boons from the Goddess Selene, I’m able to grab special powers activated by holding down the right trigger. It’s never explicitly given a tutorial, but easy enough to understand. What’s more confusing is when I grab that ability again and suddenly am thrown into a skill tree for that power. It’s a head-scratching moment the first time it pops up.

Part of the problem is that Hades 2 has a complicated new item economy with dozens of resources. Runs net me white and green blobs that look similar but are used for different things. There’s a purple rock currency that’s used at a vendor, but also several other stones used for weapon and item crafting that are earned through mining deposits during runs.

Hades Hades 2 Supergiant Games

 

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