comic, which had been serialized digitally before receiving a print collection; that series, written by Matthew Colville andVox Machina Origins II
Jody, what is it like, stepping into this series for the second volume? I know that you're familiar withas a series, and have played with Matt, but was telling the early incarnation of characters so established elsewhere a daunting task? You have quite the experience on licensed work, after all…The fact that the characters and events were established, but not necessarily for the audience of Critters, made it a very interesting book to work on.
For all the similarities in terms of storytelling between gaming and comics, they're clearly very different media with very different needs. How do you maintain the core appeal ofIt always comes down to character for me. If people can hear the voices of the characters in their heads when they read the dialogue I wrote, then the comic is doing what we want it to.has always been the characters and story, and to some extent, the setting. I think all of these elements are in the comic.
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