Control solidifies Apex Legends as a top-tier shooter | Digital Trends

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Apex Legends' new Control mode shows that the shooter is flexible enough to keep up with players' tastes.

Apex Legends may have started as a battle royale game, but it’s breaking out of that circle. Last year, we saw the shooter expand with Arenas, a small-team elimination mode that took cues from Counter Strike: Global Offensive. And with the game’s latest season, Defiance, it’s putting its own spin on another traditional shooter staple.

Control those zones Control pits two teams of nine against one another. Players spawn in at their respective bases and then run to the nearest zone. Similar to other games, there are three zones labeled A, B, and C. Teams start accruing points the longer they hold onto zones. If one team has two zones, it’ll get even more points. It’s a traditional game of tug of war where precise kills are secondary to sneaky captures.

What’s most intriguing is how players upgrade their gear. Control makes points matter beyond bragging rights. Players accrue points for controlling zones or killing players as they would in any shooter. Those points add up –- literally. When players get enough points, they’ll move up a tier, which upgrades the rarity of their gear. Players will start with blue-tier guns, which will swap to purple once they rank up. The tier system is also how players can gain their ultimate ability.

Source: Entertainment Trends (entertainmenttrends.net)

 

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