Summary SCREENRANT VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT While Fallout 4's main story focuses on a missing child and the fate of the Commonwealth, the huge RPG also offers a plethora of faction-based and side quests to keep the Sole Survivor busy. While some of those will be lighthearted, there are many that tackle the more serious aspects of a post-apocalyptic world. And then there are some that are just plain weird or even spine-chilling.
"Visions in the Fog" is an unsettling quest to complete as the strange effect of the water twists the world and how it is perceived. Shapes warp and shift as the Sole Survivor travels through the landscape, giving a feeling of vulnerability in the altered state. The overall effect can feel overwhelming, as suddenly every shadow feels like a threat and actual enemies can easily get the drop on the character.
“Kid in a Fridge” is a somewhat lighthearted quest, but even within the Fallout universe, it makes no sense whatsoever. There are no answers in the game to how he survived for 200 years without food and water in an airtight container, and the more Billy is thought about and analyzed, the more questions arise, which makes "Kid in a Fridge" definitely one of the strangest quests to encounter.
Of course, when entering the basement, the reason becomes clear, as Theodore has been using mole rats in his meat to increase profits. Further exploring, though, will reveal why "Mystery Meat" is such a weird quest because, on top of the mole rats, Theodore is also using feral ghoul flesh in his product. After his disgusting secret is exposed, Theodore will become hostile, with the only option to stop his vile business being to kill him.
Things only get stranger from there as the settlement has an eerie Stepford Wives feel, which is compounded when speaking with a caravan guard called Honest Dan who is looking for some missing traders. A thorough investigation will reveal that the town is a front for anti-synth conspiracists who have been kidnapping people to try to perfect a test to detect synths.
Upon arriving, the Sole Survivor will be led into one of Fallout 4's seven vaults, Vault 118, a luxury vault filled with affluent pre-war dwellers who are all now robobrains. What follows is a fantastically silly murder mystery with a great twist regarding the victim and murderer. With a great mix of humor, characters and a very different vault setting, "Brain Dead" is one of the best Far Harborside quests for XP.
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