Of all the characters in the countless games I’ve played over the years, it seems odd that I’ve grown most attached to this one. I’m old enough to remember when mobile phones had aerials, Ricky Gervais was funny, and old episodes of Top Of The Pops didn’t come across as Crimewatch musicals. Why on Earth would I find myself so drawn to a fictional rebellious teenager?
None of that is nearly enough to stop me thinking of her as a long-distance friend. This is partly due to Ashly Burch’s phenomenal performance in Life Is Strange and all credit too to Rhianna DeVries, whose portrayal of Chloe in Before The Storm was far better than I had dared hope. These two brought Chloe to life in a way that made me feel her pain, share her laughter, and care about her future.Vitally, Chloe is not a rebel for the sake of rebelliousness.
Chloe feels like a real person to me, with all the flaws and stupid mistakes that entails. It turns out that this affection isn’t a one-way street. Four years after I first met her, Chloe gave me something back. Chloe represents the first time this has happened for him in a videogame. While I don’t feel attached to, say, Loki or Bucky Barnes, I do find myself caring strongly for Chloe. This has become a new patch of common ground for us to connect.I sat with my son for the majority of his playthroughs of both games. It was interesting to see him rapidly grow attached, and to see that he often made the same choices I did .
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