a couple weeks ago, I was struck by how quickly it hooked me with its charm. It's a game about building a bustling, friendly little town over the ocean: gathering resources as they float by, constructing a dock, setting up crafting stations, and eventually attracting other settlers to join your growing village.and is planning an Early Access release later this year, is the work of a single developer, Yeo Ying Zhi .
"Those interviews, those face-to-face conversations with players just allow us to understand their personalities, who they are, why they play games at all," said Masternak."Sometimes during those conversations they open themselves up, sometimes those conversations were quite surprisingly personal. Sometimes they told us 'I have a lot of stress in my work and [Havendock allows me] to take a deep breath, to sit back, to enjoy, to relax.
The answer from most of the players they interviewed is that they aren't necessarily trying to build the most efficient colony or min-max production lines, they're just chilling out and losing themselves in the game. One player said they enjoyed playing Havendock while doing other things like watching TV or cooking dinner.
For YYZ, what fans think of the game and want from the game is as important as what he wants."It's the reason why the Discord button in the game is actually almost as big as the play button," YYZ said."They're both important, playing the game and being able to build this community and gather feedback, because a lot of the game is actually driven by community feedback in the way that I develop it.
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