As of 2020, Hong Kong lives under a draconianthat flies in the face of the"one country, two systems" approach that doesn't formally expire until 2047.
A winning part of this particular Shadowrun game is the powerful synergy between its legendary setting and the irascible Hongkongness of its ensemble characters. Hong Kong has always belonged to its people, and Shadowrun knows this. All over the city, revisiting these slice-of-life stories is often frustrating, bittersweet, and deeply moving—painful memories, awkward conversations, reminders that my character’s Cantonese is shamefully rusty.
Cyberpunk is usually about current realities rather than distant futures, but reentering the Shadowrun world prompts a bitter swell of nostalgia. It’s been over a year since the world watched ordinary Hongkongers resist the growing yoke of mainland authoritarianism , and it’s still painful and even a little dreamlike.
i bought the 3 pack on switch, still on shadowrun returns (which i assumed was the first of the 3?); really enjoyable game. the skill setup means i can try somethin different in all 3 games.
We LOVE Shadowrun! Games have been amazing!
Replaying I forgot how little freedom the game world provides. Doors exist, but can't be interacted with until you speak to the right person. It makes the world feel small and hollow.
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