away from its Steam early access debut. I've slashed my way through its opening area and first boss and now I need more. Even though it's clearly in an unfinished state, it's good. Like,A small part of me was a little hesitant to see Supergiant do its first direct sequel. Every game since 2011's Bastion has taken us to completely different worlds with new approaches to combat.
Zagreus and the rest of his family are gone. In Hades 2, you play as Melinoë, his staunch young sister, as she descends into the underworld hunting for Chronos, the Titan of Time. Melinoë is just as pissed off as Zagreus—you can press a button to brood after every run—but has a much stronger command over combat from the start.
Boons are back and can modify each layer of Melinoë's abilities just as they did for Zagreus. Poseidon—who still has extreme uncle energy, don't worry—turned my sprint into a tidal wave that crushed enemies as I ran into them for a small magick cost. I wasn't able to pick up Apollo's boon that restores magick while you stand in your ensnaring circle in the same run, but my build-obsessed brain has already started to connect the dots.
It's all here. Supergiant has honed its ability to quickly hook you into its story and dangle exciting reasons to jump back into a run as it did in the first Hades. It's going to make it extremely hard to wait out its early access period.I knew Hades 2 had me firmly in its grip when I swapped to Melinoë's dual-wielded blades over the staff.
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