to Automaton planets. It was a hectic 24 hours as players scrambled to react to the new threats and finally liberateThis morning, Arrowhead did it again. What was shared as a routine bug-fixing patch was actually a back door reintroduction of Factory Striders, four-legged"dreadnoughts" equipped with a top-mounted cannon, rotating front lasers, and a mobile factory that continuously spawns Devastators.
While they're certainly imposing, a single Factory Strider didn't give us too much trouble. Because we knew what we were getting into, several of us brought Quasar Cannons and Recoilless Rifles. We knew exactly where it spawned, so it was easy to set up 80+ meters away and pelt it with our biggest guns. Striders can take way more punishment than a Tank or Hulk, but they will go down after enough headshots.
I couldn't get multiple Striders to drop at once across three difficulty seven missions. Maybe that means I got lucky, or maybe Arrowhead has reserved this particular type of hell for levels eight and nine. On the bright side, today'swasn't only a trojan horse for a horrifying new enemy—it also fixed several annoying bugs, like inconsistent damage values between hosts and joined players.
Source: Education Headlines (educationheadlines.net)
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