F1 22 review

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F1 22 is the most convincing and exhaustive simulation of the sport so far. Check out our review:

F1 is properly back in vogue thanks to the Hamilton/Verstappen controversy of last year's finale, Netflix's Drive to Survive docuseries, and closer racing thanks to sweeping rule changes. Every team has managed to score championship points before the midway point of this season. Picking any one of these angles would be a great place to start for a racing game.

The physics simulation for these road-going beasts is impressively smooth and precise, and the softer suspension makes them feel much more like real driving than the raw, stiff thrills of the F1 and F2 cars. Supercars can be driven in Time Trial or in 'Pirelli Hot Laps' challenges, of which there are 40, scattered throughout career mode or accessible via their own menu to tackle in three difficulty tiers. From drifting events to average speed checks, the hardest targets are very tricky.

Having a rival to beat when you're otherwise deep in mid-pack obscurity again makes a massive difference to the enjoyment of the game and you'll find yourself eagerly scanning the timesheets to see if Carlos Sainz is indeed the 'smooth operator', or if it is, in fact, you. The damage system is more realistic than ever, with new sidepod and floor damage as well as suspension rods that snap off and add to the debris. It's not a crash simulator like Wreckfest, but on full simulation, the cars are realistically fragile, which is great for fans who demand the real experience. If only external views of crashes were as convincing as they were in F1 2010. These cars are almost glued to the ground.

 

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Those reflections 🤤

😂😂😂

It take 10 minutes of talking and the game playing for you to start a race in this one too? All I need is a whisper to the car through the mic function so I can Coach it through the corners.

back pain sim when

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