If you've ever wondered whether a Xilinx Zynq UltraScale+ FPGA can be configured as a homegrown gaming 3D GPU capable of accelerating Quake and other faves from the 1990s, we have an answer – and it's yes.
However, the scope of the project expanded beyond graphics demos and into the realm of actual 3D-accelerated games running on an homemade graphics card. The FuryGpu uses a custom PCB equipped with a Kria system-on-module that features a Xilinx Zynq UltraScale+ FPGA, a couple of video outputs, and a PCIe 2.0 x4 connection.
Of course, supporting just a homemade API means Barrie has to port games to his FuryGpu. He said"while that is not a massive undertaking, it's not a trivial thing to do either." Thankfully, the 1990s predated the advent of mega-games, and most titles were developed by a small team, or even just a single programmer. In other words, adding support for FuryGL wasn't too much hassle.
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