Blender 4.1 isn’t an exciting update but it is a very welcome one. Speed enhancements, interface tweaks, a few changes here and there to make daily tasks easier, all add up to a worthy update and one that I highly recommend to any user, new or old.
For many users, much of this will go unnoticed and that’s probably a sign that Blender’s developers are doing a good job. If you find something that doesn’t sit right while you are working, it is most likely because it needs to be fixed or modernised and focus on what has been changed with the user interface. There have been many small tweaks but they all add up to a slick, more responsive experience that is easier on the eye, both in terms of aesthetics and strain.
There are some other new nodes as well, that add some extra functionality to the system, such as an active camera output node and a rotation, rotation node, that allows for a second layer of rotation value to be added to the output.There are more changes too. As well as some changes to the video editor section, you will find some workflow enhancements to animation as well, such as the handling of dense timelines, keyframes can be locked to an axis, which is handy.
Source: Tech Daily Report (techdailyreport.net)
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