9 things you need to consider when designing a UI

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Top tips on UI design from the experts on our UX Design Foundations course.

So we started out by saying that UX isn't everything; but it is the reason for everything. We could debatefor days but, we can hopefully agree that UI should at least mainly be in the service of user experience – and that visual design should really follow functionality.

"It's a really smart framework to go through when you create a new product because it really encapsulates both the right side of the brain, the really imaginative and creative side of the brain, as well as the left side of the brain, which is more analytical," he says. "It's so powerful that an icon can take the place of a huge block of content," Fiona Yang says."It can make something so easily recognisable and just simplify an entire page. Choosing the right icon is very, very important and you might have a library of thousands of icons, but choosing the wrong one could mean somebody doesn't know to go to that specific part of the page to get help or, you know, or to do something that they need to do.

Colour can be an issue for accessibility, however. So while colour is important, it can be best to leave it to the later phase of design. Yuchen Zhang advocates for designing in greyscale first."Many people are relying on colours in differentiating the meaning of let's say two different buttons or a link from a regular text," she says.

She says UI designers need to get into the mindset of intersectional identities."So if you are designing a mental health product for communities of colour to be matched with therapists of colour, maybe folks who English isn't their first language need to be able to select that in the form to be matched with a therapist that would really speak to their needs. All of these things really need to be implemented into the wireframing, and the mockups, and that visual design process.

 

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