Ubisoft's Never-ending Skull And Bones Delays: The Complete, Decade-Long Saga

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The complete, decade-long Saga of Ubisoft's never-ending Skull and Bones delays:

. The team was apparently going heads down to focus on developing the game and Ubisoft had other big games to advertise, hype, and launch. However, when it did resurface it was only more bad news.was delayed again alongside a few other big Ubisoft games, like. Ubisoft CEO Yves Guillemot confirmed the news in a conference call with investors and said the pirate game wouldn’t release until sometime after April 2021.

We strongly believe in the team’s creative vision and they have been given an increasingly ambitious mandate for the game. Production led by [Ubisoft] Singapore has been advancing well over the past 12 months and the promise is better than ever. The additional time will allow the team to fully deliver on its vision., Ubisoft finally nailed down a specific release date for its online pirate game.

It seemed like maybe, just maybe, Ubisoft’s troubled pirate sim was going to launch, but then on September 28, 2022, Ubisoft confirmed our own reporting and. The publisher’s new release date of March 9, 2023 pushed the game out of 2022. The delay followed a technical test in September that didn’t go great, with players reportedly claiming the progression felt shallow.

Our team is hard at work polishing and balancing the experience ahead of the worldwide launch. As a result, we’ve made the tough decision to move our release date to March 9, 2023. We’re very eager for you all to get your hands onand dive in headfirst to the dangerous and exciting world of building your own pirate empire. To give you the best possible experience we’ve decided to take a little more time to make sure we can deliver exactly that.

 

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How does this rate next to Star Citizen in the 'you're just making it a bigger mess' scale?

when every bug is made into a new feature and introduces more bugs😜

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