Overwatch 2’s entire concept as a sequel was based on it offering new modes, seasonal cycles, and new monetization plans through battle passes and an overhauled cosmetics shop. Two of those pillars are very much intact, but many of the new game modes have not panned out over the past year and a half. Blizzard’s planned PvE suite was gutted to remove its skill trees and hero missions, and the story mode has reportedly been scrapped after just three missions.
The base Hero Mastery mode, which creates hero-specific obstacle courses that have been rolling out in waves since September, will continue, with more hero courses expected in future seasons. The full message reads as follows: As we prepare for Season 11, we’ve taken the time to evaluate a variety of game modes based on how much they are being played. Hero Mastery Gauntlet was intended to bring the high score-chasing excitement of Hero Mastery missions into a multiplayer format.
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