Street Fighter 6 has a huge roster of martial artists, each with different fighting styles and training methods. Each comes from a different discipline, which means they all have different body types, from Zangief ’s hulking bodybuilder frame to E. Honda ’s heavier sumo build. As such, developer Capcom decided to reference different real-life models to ensure it got each fighter’s build right.
” As Tsutomu describes, Capcom wanted a variety of well-trained body types that could demonstrate different muscle and fat distribution among its characters. These nuances are how Ryu and Zangief can both be muscular but have distinct body types, a clear example of how different training methods have different results. The documentary also shows more slender, feminine models that were likely used as inspiration for more agile characters like Cammy and Kimberly.
Street Fighter Video Games Developed In Japan Kimberly Kawade Tsutomu Fighting Games Video Game Sequels NHK Zangief Fighting Game E. Honda Capcom Ryu Final Fight Akuma Ansatsuken Street Fighter Characters Cammy Kotaku
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