Dragon’s Dogma 2 is a game that’s all about holding players accountable for their actions. Capcom’s recently released RPG includes a lack of fast travel that requires methodical planning, a mysterious plague infecting pawns that you have to be mindful of, and an interconnected web of quests that can change depending on if certain NPCs die. Which is why I have refrained from killing NPCs. That is until I met Martin. I killed that man in cold blood.
Over the course of the early hours of Dragon’s Dogma 2, players are encouraged to go back and check on Melve and its inhabitants from time to time. On one of these return trips players will cross paths with Martin. When you meet him, he will be yelling at Ulrika in her house, blaming her for the dragon attack and eventually accusing her of treason against the queen regent. While I’m sure this quest tendrils out into a fascinating adventure, I’ll never know.
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