Elden Ring Director Talks About Beating His Own Game: 'I Absolutely Suck'

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Elden Ring News

Soulslike,Video Games Developed In Japan,Bandai Namco Games

Hidetaka Miyazaki played through the base game ahead of the Shadow of the Erdtree DLC

It turns out that everybody struggles with FromSotware’s tough-as-nails difficulty, even FromSoftware president Hidetaka Miyazaki . The studio head and creator of the Souls series revealed that in preparation for Elden Ring ’s Shadow of the Erdtree DLC, he played through the base game and faced a lot of challenges, ironically of his own design. How’d he end up beating the game? Using every tool the game offered, and a little developer insight.

But if Miyazaki sucks so much at video games, how did he get through Elden Ring? “My approach or play style was to use everything I have at my disposal,” he says, “all the assistance, every scrap of aid that the game offers, and also all the knowledge that I have as the architect of the game.

Soulslike Video Games Developed In Japan Bandai Namco Games Sports Windows Games Hidetaka Miyazaki Miyazaki Action Role-Playing Video Games Demon's Souls Dark Souls Malenia Fromsoftware Kotaku

 

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