It turns out that everybody struggles with FromSotware’s tough-as-nails difficulty, even FromSoftware president Hidetaka Miyazaki . The studio head and creator of the Souls series revealed that in preparation for Elden Ring ’s Shadow of the Erdtree DLC, he played through the base game and faced a lot of challenges, ironically of his own design. How’d he end up beating the game? Using every tool the game offered, and a little developer insight.
But if Miyazaki sucks so much at video games, how did he get through Elden Ring? “My approach or play style was to use everything I have at my disposal,” he says, “all the assistance, every scrap of aid that the game offers, and also all the knowledge that I have as the architect of the game.
Soulslike Video Games Developed In Japan Bandai Namco Games Sports Windows Games Hidetaka Miyazaki Miyazaki Action Role-Playing Video Games Demon's Souls Dark Souls Malenia Fromsoftware Kotaku
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