Street Fighter 6
for casual players is it has two control schemes. One is called Classic and features the typical quarter circles and charge inputs of previousgames. Then there’s the “Modern” control scheme, which has ultra-simplified inputs—think special moves from a single button press—at the expense of modestly decreased damage output.If you like the simple Modern controls then you’re probably already set, as the game defaults to them across all modes.
’s big features, but while having pros narrate your fights might sound cool, in practice, it can get a little awkward. I tried both a single commentator and duos, and while I don’t think either experience is really worth having someone talk over the fight’s audio cues and banger soundtrack, having only one person narrating the match is the better experience.
never called out with any specificity, and the commentary generally feels detached from the specifics of what’s going on in the fight. so the whole ordeal is hollow. It’s a fun idea, but the implementation never quite gets there. Sometimes the matches just speak for themselves better than any pre-recorded commentary can.Turning off the commentator is easy enough in standard matches, as it shows up in the menu as you set them up.
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