Hideo Kojima says the hallmark of good art and, by extension, good video games, is how future audiences appraise them
, is how future audiences appraise them. In true Kojima fashion, the audience he wants to win over is from another planet, several hundred years in the future.“I cannot put out a game that I don’t feel convinced by,” Kojima said, before explaining what he meant in more detail.“The way art is evaluated changes with the times.
It might be an unconventional goalpost to set for oneself, but it’s hard to argue with Kojima’s logic there. Kojima also said he feels lucky to have landed in the games industry in this life and that he hopes to continue making games in the afterlife to please the dead. He may want to reconsider, though. He previously said heafter he dies, which raises the question of how he can split his consciousness between AI Kojima and afterlife Kojima and whether he’ll get burned out twice as fast that way – or, indeed, if spirits even can get burned out.
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