Dragon Age: The Veilguard is a breath of fresh air on PC

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Dragon Age: The Veilguard is a breath of fresh air on PC
BiowareDragon Age: The VeilguardEA
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I assumed Dragon Age: The Veilguard would have problems on PC, not only due to the horrendous port of Star Wars Jedi: Survivor from EA last year, but also because of the fact that it’s been in develop

I assumed Dragon Age: The Veilguard would have problems on PC, not only due to the horrendous port of Star Wars Jedi: Survivor from EA last year, but also because of the fact that it’s been in development limbo for several years. But I’ve put a few hours into the game on PC across some different hardware, and I’m pleasantly surprised. There are a few rough patches, but Dragon Age: The Veilguard is solid on PC.

Get your weekly teardown of the tech behind PC gaming Check your inbox! Privacy Policy After playing around a bit, here are the best settings for Dragon Age: The Veilguard: Dragon Age: The Veilguard ray tracing I love this feature. It basically applies ray tracing to areas where you’ll notice it most, skipping past smaller portions of the image that may represent a big performance loss without a visual payoff. You can see that in action in the scene above. With full ray tracing, you can see a reflection in the puddle, whereas selective ray tracing skips that reflection all together.

Dragon Age: The Veilguard settings comparison You can see how big of a difference it makes for yourself in the video above. My optimized settings are in the middle, flanked by the Ultra preset on the left and the Low preset on the right. At 4K with the RTX 4090, I was between 35 fps and 50 fps with the Ultra preset. With my recommended settings, I shot up between 70 fps and 85 fps, all without touching a single upscaling option.

The other factor working in ray tracing’s favor in Dragon Age: The Veilguard is its performance. If I’m able to get around 50 fps at the Ultra preset with ray tracing turned on with an RTX 3060, all without touching upscaling, that’s pretty good for a AAA game released in 2024. There are certainly some PCs that will struggle with the setting turned on, but I imagine they’ll be few and far between — at least given the most common graphics cards among the Steam hardware survey each month.

If you don’t want to use one of these tools for whatever reason, you’re free to turn them off and instead use an anti-aliasing option. The game supports both Nvidia’s Deep Learning Anti-Aliasing and AMD’s FSR 3 Native Anti-Aliasing, though DLAA looks a bit better. If you find yourself with performance headroom — which is definitely a possibility given what I saw in the game — I would stick with DLAA if you can.

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