Says Wedbush analyst Michael Pachter: "Remakes are 'free money' for their owners. They cost very little to remaster into high-definition and are highly likely to generate 10 to 20 percent of the original title's unit sales."
“I think when you come up on a big 10 or 20 year anniversary of a classic, there’s a nostalgia wave that hits,” says Lewis Ward, research director of gaming and VR/AR at tech market research firm IDC. “There’s a chance to sell it to people who loved it the first time around and also grab a new audience that’s never played it.”, Yan sees a trend in game remakes emerging. "There's just such a wealth of IP from back in the '80s and '90s," he says.
While there are concerns about remake fatigue in Hollywood, there's no sign of it among video game developers — at least seven remakes will be released in 2020. "If the opportunity makes sense, I don't see why we would be resistant," Yan says of remakes. "Grown adults wept with joy at the sight of. It spoke to how powerful tapping into these memories from formative years is for people."1.; Original release: 1988; Original release: 2019; Original release: 2016A version of this story first appeared in the Feb. 26 issue of The Hollywood Reporter magazine.
Yeah but video games change their stories. It's not a scene for scene remake of it's predecessor.
Apples and oranges.
Films first cousin, the theatre, also has no issue with remake culture.
There should be a legend of zelda movie
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