series. I never understood them too well, but there was a moment several years ago when everything clicked for me, and I couldn’t get enough of these games.moved away from being a fighting, brawler game to a turn-based RPG with unique Jobs, tactics, and grinding to tackle some of the most challenging boss battles.felt like a natural step forward, and the series feels even stronger. There were no moments where I felt the team had shied away from anything they wanted to implement.
Not everything hits exactly the way you want, though. The story takes some time to get through the larger plot, and the overall tale swerves occasionally. There were enough things to do on the side to help this process along, but I felt that there were small details in the overall narrative that undersold the story RGG was trying to share, and it could have benefitted from removing smaller pieces.
Although the map changed, the same quality side stories are littered throughout the entire island. These are the lifeblood of any Yakuza game, where the more comedic scenes and outlandish tales take place. They allow the characters of Infinite Wealth to shine, providing a relaxing backdrop to the high-stakes main storyline.
The Sujimon encounters, and battles were not the only pieces of side content I threw myself at in Infinite Wealth. There’s the Animal Crossing-like Dondoko Island, the dating application, taking pictures of men in tights causing chaos in Honolulu, the dozens of substories, and getting to know your party members through memorable talks or karaoke songs.
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