How GAIMIN Is Supporting Metaverse and Web 3.0 Ecosystems
Facebook changes its name to Meta and the world suddenly becomes interested in the metaverse however the term has been around for some time, and is
Individual social lives are converging through digital interactions – again through social media and also now with gaming, creating a fast-growing virtual economy for goods and services – estimated to grow from $180bn in 2020 to $400bn by 2025.Web 3.0 and the metaverse attempts to solve this problem through blockchain and NFT technology. NFTs allow a gamer to build assets independent of any game or games developer. NFTs are held in a separate wallet and can be used interchangeably across different games. When the gamer wants to play a different game, they own the NFT asset and can transfer it for use in a different game that supports NFTs. Additionally as NFTs are controlled through smart contracts within the blockchain network, NFT owners can transact their NFTs – buy, sell and rent them with other gamers, allowing them to retain their investment but also grow their digital worth. Web 3.0 allows gamers to create a new free-market internet-native economy that can be monetised in the physical world – the evolution of the “creator community”, known as “Pay to Earn (P2E)”.Read more: Bitcoin News »
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I don't lack ordinary friends, I lack self-motivated friends I saw that Uquid Shop accepts crypto and visa payments as well.
Report: Walmart Trademark Filings Hint at Retailer's Intent to Produce Metaverse and NFT Concepts – Bitcoin NewsAccording to a recent report, Walmart is seemingly prepping to enter the industry of NFT technology and metaverse concepts. DO YOU WANT BabyDoge EAT ZERO'S THIS MONTH!! AND LIST ON binance 🚀 YES YES YES ⬇️ ⬇️ ⬇️ Four weeks of Secret announcement for Lua.🌝🌕💰 New BTC is winning Forma Secret run it's Cheap.$9.60 It will be interesting to see what they come up with in the metaverse. Will there be products on the cards from NFT? How will they find a special approach to this
Blockchain Firm Animoca Brands Raises $358 Million to Enhance Web3 and the Metaverse – Finance Bitcoin NewsAnimoca Brands has announced the blockchain and cryptocurrency-focused firm has raised $358.8 million to bolster Web3, NFTs, and the metaverse. I’m so excited now I can at least pay my bills and take good care of my family. Thanks you Mr victor_griffin_ for you have brought happiness to me and my family thanks once again victor_griffin_ I never knew I would be what I'm today after so much suffering, I saw a post about your platform and I took a step to try if it's going to work, I just want to share your good work and let the world know how great and responsible you are victor_griffin_ What is the “open metaverse” Facebook?
Pets and the Metaverse [Infographic] | HackerNoon'Pets and the Metaverse [Infographic]' by nowsourcing pets metaverse
Microsoft to acquire gaming giant Activision Blizzard for $68.7 billionLATEST: When the transaction closes, Microsoft will become the world's third-largest gaming company by revenue. So... Activition Bllizard lastes scandas where a maneuver to make themselves cheaper to be on sale? What about the current owners? Sometjing seems fishy arround here... The bro-boys and frat-boys will take their payouts and leave for new ventures. An 'old' company like Microsoft is an ingenuity kill. And soon one of the major players in the NFT space
Animoca Brands’ Valuation Surges to $5.5 Billion With Fresh $360 Million FundingThe company develops blockchain gaming software and invests in NFT and metaverse projects. Raca 🚀
Microsoft to acquire Activision Blizzard for $68.7 billionSatya Nadella says the deal 'will play a key role in the development of metaverse platforms.' ع The most important thing about this acquisition is if they'll work to decrease the game sizes Fix modern warfare! I still can’t play it on my ps5
Centralised Decentralised The world is moving into digital activities; Gen Z ubiquitously embraces internet technologies and digital device interactions. They are expert communicators through social media, they play games and create virtual world-wide friendship groups, they collaborate with others who hold similar ideas and interests, and they embrace new technology quickly. Individual social lives are converging through digital interactions – again through social media and also now with gaming, creating a fast-growing virtual economy for goods and services – estimated to grow from $180bn in 2020 to $400bn by 2025. As individuals become more aligned with the technology they are also rebelling against current incumbent technology providers for the Web 2.0 environment. Web 2.0 is a closed corporate metaverse, controlled by organisation and big tech. Web 3.0 is taking over due to its user-led democratic control and ownership. The biggest issue faced by participants in Web 2.0 applications, especially gamers, is the investment made into the build up of costly in-game assets within a single game. When a gamer wants to move to a different game, or just try it out, their investment in other games remain within that environment and are not transferable. Investment and assets can be lost and new costs are incurred in building assets and inventory for a new game. Web 3.0 and the metaverse attempts to solve this problem through blockchain and NFT technology. NFTs allow a gamer to build assets independent of any game or games developer. NFTs are held in a separate wallet and can be used interchangeably across different games. When the gamer wants to play a different game, they own the NFT asset and can transfer it for use in a different game that supports NFTs. Additionally as NFTs are controlled through smart contracts within the blockchain network, NFT owners can transact their NFTs – buy, sell and rent them with other gamers, allowing them to retain their investment but also grow their digital worth. Web 3.0 allows gamers to create a new free-market internet-native economy that can be monetised in the physical world – the evolution of the “creator community”, known as “Pay to Earn (P2E)”. To survive in the Web 3.0 world, established Web 2.0 corporations will need to implement disruptive business strategies. Gaming is one of the most immediately addressable market segments for Web 3.0 to take hold and is being readily embraced by gamers who are already seeing benefit from this technology with value shifting to Web 3.0 compliant applications. Corporations starting out in the Web 3.0 economy will benefit from first mover advantage having developed business strategy around Web 3.0 concepts and not needing to transition products and services from Web 2.0 to Web 3.0. The metaverse opportunity extends beyond gaming. Metaverse related environments are forecast to be a trillion-dollar revenue opportunity encompassing advertising, social commerce, digital events, hardware and development/creator monetization. The Metaverse/Web 3.0 Economy Web 3.0 Metaverse economies are developing with a mix of digital goods, services and assets, paid for in both fiat and cryptocurrencies, generating real-world value for users. Blockchain technology is the underlying technology for recent implementations with game developers needing technology solutions to enable this technology into their software. Blockchain technology provides the basis for asset ownership, trading and value growth. The nature of Metaverse transactions and ownership is determining changes in associated financial services provision. Metaverse worlds integrate efficiently with larger interconnected crypto cloud economies – borderless, cheaper and quicker transaction processing. The metaverse is challenging traditional business practices in a number of areas including: Payment networks – metaverse economies can use their own digital currencies or more established digital currencies Decentralised finance – no one controlling body, provides transparency for transactions and offers new approaches – such as loans on virtual land NFT Sovereign goods – Purchase of NFTs from other creators which can then be used within metaverse environments Decentralised governance – Legal frameworks take back control from centralised corporations and allow the global user community to decide the rules collectively Decentralised cloud – Decentralised infrastructure to store and retrieve data How is GAIMIN powering the metaverse GAIMIN has already developed blockchain based applications and created its own crypto currency, GMRX. GAIMIN has created a supercomputer-level data processing network, monetising the unused capacity with a gamers PC and rewarding the gamer for the use of their device. Gamers can earn between $30 and $100 per month depending on the performance of their device and how long they participate in the GAIMIN network. Rewards are paid in GAIMIN’s GMRX cryptocurrency and stored in a gamer’s wallet and can be used for purchase of in-game assets, NFTs, or converted to other crypto or fiat currencies. GAIMIN’s Minecraft plug-in delivers blockchain technology, NFTs and crypto currency for use in Minecraft GAIMIN’s SDK for the Unreal/EPIC platform will allow game studios to incorporate blockchain technology, NFTs and crypto currency into their games. GAIMIN’s GMRX token will be listed on leading crypto exchanges in Q1/22 creating value and utility for holders of the token. About GAIMIN GAIMIN (GAIMIN.IO Ltd) is a UK and Swiss based gaming company focused on helping the gaming community monetise the computational power of their gaming PC whilst supporting the implementation of Web 3.0-based blockchain technology to game developers. GAIMIN has created a decentralised data processing network harnessing under utilised processing power typically found in gaming PC’s to create a world-wide decentralised data processing network, delivering “supercomputer” performance. With a free to download PC-based application GAIMIN monetises the under utilised performance through innovative approaches to delivering “supercomputer” level data processing performance from a world-wide network of independent processing devices. Focusing initially on the powering of blockchain computations, the GAIMIN data processing network also supports a number of different large scale data processing applications, including video rendering. GAIMIN has extended its technology development to enable gaming studios to quickly and easily incorporate blockchain, NFT and crypto currency technology into games, through SDK’s designed to easily integrate with gaming solutions. GAIMIN pays users in its own crypto currency, GMRX which can then be used for purchases on the GAIMIN Marketplace for NFTs, in-game assets, accessories and merchandise, or it can be converted to fiat or a different crypto currency. Game developers can utilise GMRX technology in their games, with a key benefit being the ability to re-name the crypto within their game but retain the association with GMRX and its listed status, providing an immediate value to the crypto in their games. For more information: