are two key game technologies being used today,” says Hart. “They can be used as-is or customized to add new capabilities and custom physics modeling to form the foundation of the digital twin being created.”“Game engines with digital twins can be deployed at every level, from designers, artists and mechanical or infrastructure engineers to project managers, executives and marketing teams,” said Hart.
“The first is the programmatic ability of the game engines to incorporate dynamic, real-world physics, which allows for faster iteration of mechanical designs,” said Hart. “The second is that game engines allow for a wider audience of consumption of the digital twin which affords marketing teams, executives and customers the chance to see the vision in a graphical, interactive view.”
“They can create a digital twin of the water pump using game engine technology which adheres to real-world physics,” said Hart. “A digital twin based on game engine technology of the entire city center can then be created with added components such as restrooms, dishwashers in restaurants, hotels, water coolers, etc., and then programmed to put virtual demand on the pump system.”
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