F1 22 review - the best F1 game yet can't quite match last year's model

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Codemasters' F1 series has another fine outing - and finally adds VR - but elsewhere the additions are slim. The Eurogamer review

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F1 22 isn't exactly a bold new era for Codemasters' long-running series, and a familiar racer it most certainly is.

The AI puts up a decent illusion of a fight, once you find the sweetspot with its difficulty slider, offering robust yet respectful fights on-track. There are changes to be found in the single-seaters, much of that necessitated by the new ruleset - and here's where things get a little trickier. F1 22's cars are faithful to a new flavour of car that are at present - the gorgeous aesthetics of that Ferrari aside - not a particularly endearing bunch.

It's impressive, but placed in direct contrast to last year's offering it never feels quite as engaging and underlines the suspicion that this new generation of F1 car has presented a field of - to borrow a purely technical term - shitboxes.

Becoming motorsport's answer to FIFA need not be a bad thing, of course, and let's not forget that when it comes to delivering the fundamentals of the sport nothing really comes close to what F1 now offers. This isn't a sim - for many obvious reasons - yet it offers sim elements the likes of iRacing and Assetto Corsa would die for.

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