Revealed on April 7 ahead of a Holiday 2020 launch for the PlayStation 5, the unveiling follows a mid-March preview of the Xbox Series X's own improved gamepad.
The DualSense represents a change in naming convention – previous PlayStation controllers have been a numbered variation on the"DualShock" title – a new look and an iterative upgrade on haptic feedback and content sharing. Executives from Sony Interactive Entertainment had already outlined how the PS5 controller would incorporate nuanced haptic feedback, a technology introduced to the Nintendo Switch's Joy-Cons, and adaptive trigger buttons that can provide differing levels of resistance.
A built-in microphone means that players don't have to reach or rummage for a headset if in-game friends strike up a conversation, while the Create button will"[pioneer] new ways for players to create epic gameplay content", with details still to come on what that might mean. Like Xbox, Sony emphasised that its new gamepad was made to feel comfortable for a variety of hand sizes; its curved outer edges are reminiscent of a boomerang-style prototype from the PlayStation 3 era.
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