relatively hard on its attempt to making inroads into the gaming space. Despite its efforts though, it doesn’t look like its subscribers will be making the association that the company hopes that it would, at least according to recent usage data of its games.
CNBC quotes data obtained via Apptopia that less than one percent of its subscribers are actively playing Netflix games. Of its 221 million subscribers, only 1.7 million of them are registered as daily users of its games. Download numbers are a little higher at 23.3 million downloads, but that’s a dubious metric in most scenarios.As mentioned, Netflix had been steadily adding mobile games to its library.
A feature that nobody asked for get used by no one? Big shocker. And yet Netflix execs wondered why they are losing money lmao
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