It’s Skyrim, But With Shadow Of Mordor’s Brilliant Nemesis System

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It’s Skyrim, but with Shadow of Mordor’s brilliant nemesis system:

modder. Syclonix is quick to note that it’s a “nod” to, however, and differs from WB’s patent in key ways. There’s no dialogue, for instance, and it doesn’t add any power levels or NPC hierarchies. But there are some notable similarities.

If an enemy kills you, they’ll get a unique name and also take your stuff. Meanwhile, you’ll get a quest giving directions as to where they’re located; defeating the enemy will give you your stuff back. That said, if you’re defeated by one of’s random encounters—cannon fodder who spawns out of the blue and disappears from the game after beating you—you’ll lose all of your stuff, and have no enemy to seek out and defeat to recover it.

 

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Your gonna get the modders sued by WB.

''''''''Brilliant nemesis system'''''''''' But actually it was a garbage

Warner Bros, holder of the patent for the Nemesis System:

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